More than a vendor, we're a strategic partner to our schools. Our commitment to their and their students' success drives everything we do.
We provide the most comprehensive suite of digital safety and wellbeing solutions in the world.
They are designed to empower students and those who care for them, in school and at home.
Linewize's experts regularly publish a wealth of insights to keep our schools and their communities informed about all things student digital wellbeing.
"You can't stop students using the powerful computers in their pockets," notes the director of IT at England’s prestigious Queen Elizabeth School. In a world where screens increasingly dominate life, learning and leisure, it’s an ...
As an educator, you don’t need x-ray vision to figure out that you and your students aren’t always on the same page.
Primary school kids as young as five are self-harming, acting out and suffering from mood disorders at unheard-of rates - and social media and smartphones are being identified as a major contributing factor.
The Internet is a part of our everyday lives, not just for mum and dad, but increasingly for children of all ages, too.
A growing body of research has established that bullying can create long-term catastrophic effects, both psychologically and physically. The link between bullying at school and depression in later life is especially alarming.
The Christchurch massacre livestream was like “watching a video game,” according to many viewers. And not just any video game: the massively popular survival-based sensation Fortnite.
Results from the latest national assessment round of ICT skills (information and communication technology) show that being a whiz on SnapChat and Instagram won’t prepare today’s students to face a digital future.
Psssst - catch! That was the old-school way of passing notes in class. Today’s students have far subtler means at their disposal: from iMessage to SnapChat to Skype to name-your-social-media-platform chat function. But the latest and best ...
By now you’ve probably heard a lot about the Momo Challenge, a deadly online game that’s been scaring the daylights out of students - and parents - around the world. The object? To drive players to self-harm or suicide with the threat of ...
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